It's late. So i'm just gonna leave some rough idea for a simple game. Only stats on screen. To have a little idea of how will it be played, think of a really really light "Democracy" or a Galactic Civilisation based on evolution and development.
- Real time tactical
- 1 or 2 resources max
- tech-tree : choice between one or another direction needed. A critical problem will come at a designed time, player will have to be ready to overpass that problem.
To-do : Define the "critical problem", "designated time", technologies etc.
bonus : History of the strategy games on gamespy
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